Game Designer / Level Designer
Design breakdown document
Note : This document was requested by the Rivals of Aether community as a “tutorial” for beginners, giving tips on how to start.
ProjectThe goal was to make a playable character for the game Rivals of Aether. The Knight is a character that i've designed from the ground up using the Top Down method. I was in charge of all the design, from the raw data to the moveset.
My role :